This paper describes the development of a simple air hockey game using free tools such as OpenGL and SDL. This particular game was chosen because it exemplifies the implementation of important principles of game development.
| Attachment | Size |
|---|---|
| airrox_revisado.pdf [5] | 46.86 KB |
Links:
[1] https://indigente.ufba.br/old/en/node/10
[2] https://indigente.ufba.br/old/en/node/5
[3] https://indigente.ufba.br/old/en/node/9
[4] https://indigente.ufba.br/old/en/node/11
[5] https://indigente.ufba.br/old/en/system/files/airrox_revisado_0.pdf